Path of Exile 2 has no gold-for-gear shop. Gold exists, but it's vendor-only and can't be traded; everything between players is priced in orbs, and every orb is also a crafting tool. That's the whole trick of the economy: the currency you're saving up to buy a weapon is the same currency you'd use to craft one. This guide lists every currency item we stock, grouped the way players actually think about them, with the in-game effect and a line on when it's worth using. Prices aren't here on purpose: they move daily in a fresh league, and the product pages carry the live ones.
Three ideas cover most of it:
The upgraded tiers, added in patch 0.3. Same verb as the base orb, with a minimum modifier level that cuts the lowest tiers from the pool.
All of these touch items that are already corrupted, or corrupt them in the process. None can be undone. If the item matters, a Hinekora's Lock first is the difference between a craft and a coin toss.
Bones are a different kind of craft. Apply one to a rare item and it gains a hidden Desecrated modifier (removing a random existing affix first if the item is full). Take the item to a Well of Souls and you're shown three Desecrated modifiers and pick one. It's one of the few crafts in the game where you choose the outcome rather than roll it, and the only source of several modifiers that can't drop any other way. Desecrating doesn't corrupt the item; normal orbs still work afterwards. It can only be done once per item. The bone decides the item class; the tier decides the quality of what's offered.



